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The Brotherhood of Coin is a powerful organization operating throughout the territory of [[House Aelerion]]. Acting as the lifeblood of commerce in the region, the Brotherhood oversees all matters of trade, wealth, and resource distribution. Due to their vast influence, the Brotherhood employs a large variety of individuals, ranging from diplomats to establish trade relations with other Houses, to seasoned fighters hired to guard caravans from thieves and other threats.
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House Aelerion reigns over the misty territory to the south of the [[Cerulean Sea]]. Known for its wealth and political acumen, Aelerion exerts control over Western [[Cantallar]]’s most lucrative trade networks, relying on the [[Brotherhood of Coin]] to safeguard its interests and build powerful alliances. Aelerion’s rivalry with [[House Guissard]] is an unspoken but pervasive conflict, and its leaders are practiced in the arts of diplomacy and fortification to maintain their dominance.
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To the south-east of the [[Cerulean Sea]], where the land rises in rugged peaks and dense forests, stands House Guissard, a house renowned for its cultured elegance and intricate web of secrets. Its capital, [[Blackthorne]], is a city of lavish theaters and winding streets, where blood flows as richly as wine. Rumors abound that the best assassins and spies hail from Guissard, and its feud with [[House Aelerion]] casts a tense shadow over their borders, as each house eyes the other warily.
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Situated north across the [[Cerulean Sea]], House Renaux governs from the coastal city of [[Saint Corneille]]. Temperate shores, fertile fields, and sprawling markets of luxury goods make up the territory of this house. House Renaux prides itself on maintaining a reputation of refined manners and diplomatic neutrality, often mediating conflicts between other houses. Though Renaux’s lands seem distant from the frictions of the mainland, its influence is keenly felt, and [[House Aelerion]] and [[House Guissard]] both covet its favor and resources.
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The term Scourged describes all creatures tainted by an otherworldly corruption—beasts of unnatural form, twisted undead, and entities of darkness that defy the natural order. They are forces of chaos and danger and cannot be truly understood by natural laws—only fought, hunted, and resisted.
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A specialized order of fighters known as [[Hunters]] are often sent to combat these creatures, equipped with rare weapons such as pistols and silver-coated rapiers. While anyone can fight a Scourged creature, only Hunters possess the unique skills to track them and combat them without being affected. Others often succumb to the very corruption they face—madness, disfigurement, or a slow descent into becoming one of the tainted themselves.
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The persistence and unpredictability of the Scourged make them a constant hazard. Rural settlements, trade routes, and the outer fringes of cities are most at risk, as they often stalk the shadows of forests, ruins, and other untamed areas. When an area is overtaken by Scourged, the land often rots and the waters become poisoned. Only their removal will allow the area to heal.
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The true nature of the Scourged remains shrouded in mystery. Legends speak of dark rituals and ancient curses, fragments of knowledge that hint their existence is not an accident of fate, but a consequence of something far more deliberate—and far more dangerous.
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In ancient times, belief in gods or other omnipotent beings was common and widespread. In Western [[Cantallar]], however, such beliefs have mostly faded over generations. Remnants of older faiths still linger in certain communities, particularly in the wilder reaches where the [[Scourged]] roam freely.
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Yet, by far the most enduring belief across the known world is that of The Order of the Arisen, a faith centered around the prophet [[Rael]]. Followers of the Arisen believe that upon death, they will ascend as perfected versions of themselves into a paradise beyond mortal understanding.
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The Order is a prominent force across Cantallar, with grand temples established in most major cities. Known for their acts of charity, the Arisen’s followers are deeply involved in public life—rebuilding villages, tending to the sick, and offering shelter to those in need. They believe that defending the world from corruption is part of Rael’s divine purpose for them. As a result, the Order’s influence has grown over the years, and their presence is a familiar comfort in times of peril.
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Ember Steel is a material only found in the [[Argent Mountains]]. It's main characteristic is that it is moldable, but never loses its strength.
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It was recently discovered, and [[House Renaux]] has been extracting and processing it in hopes to better combat the [[Scourged]].
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![[Hunters (by Anato Finnstark).jpg]]
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James Davenport is a strategic man.
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The Interceptor was the fastest ship in the [[House Renaux|Renaux]] navy.
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When the party used The Interceptor to retrace the steps of [[The Mariner's Fortune]] the captain was [[Captain Viago]]. There was a skeleton crew aboard. A diving suits was available, and there were two carrier pigeons for sending messages back to the [[Brotherhood of Coin Headquarters]].
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The Mariner's Fortune was the flagship of the [[House Renaux|Renaux]] navy.
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On it's presumably accursed voyage it had a complement of 100 sailors. The captain was [[James Davenport]]. The second in command was [[Jasmin De La Cruz]].
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The amulet was retrieved from a deceased sailor, part of [[The Mariner's Fortune]]'s crew.
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![[amulet.jpg]]
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waaarschijnlijk een snor
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Marcus Valden is a man who works for the [[Brotherhood of Coin]]
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![[Rael, the Arisen (by Anato Finnstark).jpg]]
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The Headquarters of the [[Brotherhood of Coin]] are located in [[Silverite Square]] in [[Varlaine]].
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![[Crystalum Academy (by Patryk Stefaniak).jpg]]
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![[View from the Grand Cathedral (by Andy Walsh).jpg]]
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The main hangout spot of [[The Order of the Arisen]].
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---
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type: session
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date: 2024-11-22
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summary: tests
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tags:
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- inline-events
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---
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# Session 001
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## Session Summary
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> [!tldr] The party received a mission from Marcus Valden.
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> ^summary
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---
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# Calendar
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```calendarium
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calendar: LDL
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```
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# Log
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## The Disappearance of _The Mariner's Fortune_
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![[View of Varlaine from the Sea (by Cyril Tahmassebi).jpg]]
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On the 21st of Hoarfrost, in the year 1724, a letter was delivered to three individuals: [[Marie]], a guard of the city of [[Varlaine]]; [[Magnus Brand]], a Seer of the [[Grand Cathedral of the Arisen]]; and [[Crofton Dudley]], a not-stinky man.
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> To my trusted associates
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>
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> I hope this letter finds you in good health. I write to you on behalf of the Brotherhood of Coin. Your previous work with us has proven your capabilities and impressed us, and now you are called upon a matter of utmost importance.
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>
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> A situation has arisen that demand discretion and efficiency. The full scope of this cannot be revealed in writing, and as such, I ask you to meet me at the Brotherhood headquarters in Silverite Square. The meeting is scheduled for the 22nd of Hoarfrost, at the 7th hour past noon.
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>
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> I trust you understand the gravity of this request and will come prepared. Time is of the essence.
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>
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> With respect,
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> [[Marcus Valden]], Taskmaster for the [[Brotherhood of Coin]]
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<span data-category='Natural Events' data-calendar="LDL" data-date='1724-01-22' data-name='Mission briefing from Marcus Valden'>19:00</span>
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## Mission Briefing
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The party arrived at the [[Brotherhood of Coin Headquarters]] in [[Silverite Square]], where Marcus Valden welcomed them into his office to explain the situation.
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17 days ago [[The Mariner's Fortune]] departed [[Clearwater]], the harbor of Varlaine, on a voyage across the [[Cerulean Sea]] to deliver a shipment to [[Cap Lumière]]. It was due to dock after 14 days, yet there has been no word of its arrival. The shipment, a batch of processed [[Ember Steel]], was directed at [[House Renaux]]. As they have been camping with [[Scourged]] attacks, Marcus suggests that the delivery of the Ember Steel could be a political move by [[House Aelerion]] to gain favor with House Renaux.
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<span data-category='Natural Events' data-calendar="LDL" data-date='1724-01-02' data-name="The Mariner's Fortune left for Cap Lumiere"></span>
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It was noted that the ship had passed near the [[Shattered Isles]], an area plagued by rumors of a plague, but there had been no response to Marcus’s inquiries about the vessel’s whereabouts. Marcus also expressed suspicion that [[House Guissard]] might be involved in the ship’s disappearance, as mutiny or piracy were deemed unlikely due to the crew’s loyalty and the lack of pirate activity in the region.
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While in his office, Crofton glanced at some letters on Marcus’s desk, reading an excerpt suggesting that [[Jasmin De La Cruz]], second in command on the Fortune, might possess unnatural powers.
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The party was scheduled to set sail on [[The Interceptor]], the fastest ship of the fleet, on the 23rd of Hoarfrost.
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As the meeting ended, a boy entered with urgent news: six bodies, dressed in the attire of The Mariner’s Fortune crew, had washed ashore. The bodies had been transported to the [[Grand Cathedral of the Arisen Morgue|morgue]] in the [[Grand Cathedral of the Arisen]]. The party, including Marcus, left for the morgue.
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## Examination of the Bodies
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![[Grand Cathedral of the Arisen (by Travis M Couch).jpg]]
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The six bodies were laid out on stone slabs in the morgue. Marcus identified them as being part of the crew of the Fortune. The bodies showed no signs of bloating or injury despite being recovered from the sea. Each body had its eyes wide open, with pupils fully contracted. The mortician explained that rigor mortis had already passed, confirming the time of death to be more than 24 hours ago.
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While the bodies were being examined, Crofton took advantage to loot the deceased.
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One body in particular had his fist clenched tight. Magnus tried to pry open the hand, but the grip was too strong. Marie intervened, using her brute strength to break the fingers of the cadaver. In it's palm laid an [[amulet]] with carvings unknown to anyone present in the room. The party studied the amulet, but when it Magnus got handed the amulet he got a vision of a wing of a black bird, with a feather falling out. Magnus relayed this vision to the group, while also sharing the arcane feeling of dread he felt radiating of the bodies.
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![[amulet.jpg]]
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The mortician then started to cut open the bodies. As soon as she set knife to flesh, the room instantly filled with the stench of decay. The bodies contained no blood, and their organs were shriveled up as if they had been dead for months.
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Marcus reiterated that The Interceptor would still depart early in the morning, but that it would be wise to investigate some more before nightfall. The party decided to go to the [[Crystalum Academy Library|library]] to find out more information on the the Shattered Isles, the Scourged, the amulet, and potential connections to the disappearance of The Mariner’s Fortune. After visiting the library, they would go to the beach where the bodies washed ashore.
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## The Library
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On the way to the library Crofton retrieved some lockpicks from a hidden chest under the bridge out of the central island.
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At the library, the party split up to research different topics:
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- Marie focused on the Shattered Isles. She learned that the region had once been plagued by sea monsters, but with the invention of gunpowder and improved defenses, such attacks had ceased. Pirates, once a significant threat, had all but disappeared after a massive battle between two pirate clans 100 years ago.
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- Crofton researched amulets, discovering that such items could be linked to ancient gods and forgotten religions.
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- Magnus delved into information about the Scourged. He found that those who came into contact with the Scourged were susceptible to [[The Taint]], a condition that rots the body from within and eventually transforms the afflicted into a Scourged. Additionally, he uncovered a passage about the worship of [[Ymros, the Raven King]], in the Shattered Isles:
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>Ymros, the Raven King, guardian of the veil and keeper of souls, presides where the boundaries between life and death blur. Among the scattered communities of the Shattered Isles, worship of Ymros was common, and a yearly festival was dedicated to this mysterious spirit. It is said that those seeking protection from restless dead would don black feathers and ceremonial garb, embodying the visage of the Raven King to ward off malevolent forces and claim his watchful favor.
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- Accompanying the text was a painting of a man cloaked in dark plumage, a beak-shaped mask cast over solemn eyes. On a sketch from a different angle you see the same stone-etched amulet strung around his neck. Beneath the images, a caption reads:
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> Bear his mark to become his ward; the Raven’s protection is a double-edged sword.
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After reading this passage Magnus received another vision, this time of a man on a beach dressed in a suit of raven feathers performing some kind of ritual. He again relayed this to the party. He did not relay the feeling that Ymros is calling out to him.
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Crofton connected the raven imagery to old religious practices.
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